9 Commits

Author SHA1 Message Date
Jesse Rudolph
c2ba0af539 use rlglfw only on windows
apparently building glfw is non-trivial on linux, and rglfw.c only really
exists in service of building raylib on windows requiring fewer steps
2020-05-27 21:17:17 -05:00
Jesse Rudolph
1a955c291e stub out macosx stuff 2020-05-27 06:32:27 -05:00
Not-Nik
0fc7e68754
Silence OpenGL depreciation warnings on macOS 2020-05-27 13:59:43 +10:00
Jesse Rudolph
92f9aca743 exclude build of raylibs vendored glfw on macosx 2020-05-26 04:39:52 -05:00
Jesse Rudolph
7fc94954b9 adapt projectSetup.sh for use with lib.zig and raylib submodule 2020-05-24 21:59:40 -05:00
Jesse Rudolph
8771f17efb attempt to automatically fetch raylib submodule if building against its source code 2020-05-24 15:31:08 -05:00
Jesse Rudolph
44fee6a550 support mac and bsd 2020-05-24 06:42:03 -05:00
Jesse Rudolph
6ece4e99f0 add argument to Pkg().link to enable linking to system raylib 2020-05-24 06:04:21 -05:00
Jesse Rudolph
c6222a0913 add raylib submodule
also add build helper `lib.zig` to handle compiling and linking against
raylib's source code, and update `build.zig` for examples to reflect
lib.zig usage.
2020-05-23 03:46:54 -05:00