mirror of
https://github.com/Not-Nik/raylib-zig.git
synced 2025-09-09 12:07:27 +00:00
Use correct zero-terminated type for strings (#46)
This commit is contained in:
parent
66b7a087c3
commit
f09c38381b
@ -40,17 +40,20 @@ def ziggify_type(name: str, t: str) -> str:
|
|||||||
|
|
||||||
single = ["value", "ptr", "bytesRead", "compDataSize", "dataSize", "outputSize", "camera", "collisionPoint", "image", "colorCount", "dst", "texture", "srcPtr", "dstPtr", "count", "codepointSize", "utf8Size", "position", "mesh", "materialCount", "material", "model", "animCount", "wave", "v1", "v2", "outAxis", "outAngle"]
|
single = ["value", "ptr", "bytesRead", "compDataSize", "dataSize", "outputSize", "camera", "collisionPoint", "image", "colorCount", "dst", "texture", "srcPtr", "dstPtr", "count", "codepointSize", "utf8Size", "position", "mesh", "materialCount", "material", "model", "animCount", "wave", "v1", "v2", "outAxis", "outAngle"]
|
||||||
multi = ["data", "compData", "points", "frames", "fileData", "colors", "pixels", "fontChars", "chars", "recs", "codepoints", "textList", "transforms", "animations", "samples", "LoadImageColors", "LoadImagePalette", "LoadFontData", "LoadCodepoints", "TextSplit", "LoadMaterials", "LoadModelAnimations", "LoadWaveSamples"]
|
multi = ["data", "compData", "points", "frames", "fileData", "colors", "pixels", "fontChars", "chars", "recs", "codepoints", "textList", "transforms", "animations", "samples", "LoadImageColors", "LoadImagePalette", "LoadFontData", "LoadCodepoints", "TextSplit", "LoadMaterials", "LoadModelAnimations", "LoadWaveSamples"]
|
||||||
|
string = False
|
||||||
|
|
||||||
if t.startswith("[*c]") and name not in single and name not in multi:
|
if t.startswith("[*c]") and name not in single and name not in multi:
|
||||||
if (t == "[*c]const u8" or t == "[*c]u8") and name not in NO_STRINGS: # strings are multis
|
if (t == "[*c]const u8" or t == "[*c]u8") and name not in NO_STRINGS: # strings are multis
|
||||||
pass
|
string = True
|
||||||
else:
|
else:
|
||||||
raise ValueError(f"{t} {name} not classified")
|
raise ValueError(f"{t} {name} not classified")
|
||||||
|
|
||||||
pre = ""
|
pre = ""
|
||||||
while t.startswith("[*c]"):
|
while t.startswith("[*c]"):
|
||||||
t = t[4:]
|
t = t[4:]
|
||||||
if name in single:
|
if string and not t.startswith("[*c]"):
|
||||||
|
pre += "[:0]"
|
||||||
|
elif name in single:
|
||||||
pre += "*"
|
pre += "*"
|
||||||
else:
|
else:
|
||||||
pre += "[]"
|
pre += "[]"
|
||||||
|
@ -915,7 +915,7 @@ pub const SHADER_LOC_MAP_SPECULAR = ShaderLocationIndex.SHADER_LOC_MAP_METALNESS
|
|||||||
|
|
||||||
const cdef = @import("raylib-zig-ext.zig");
|
const cdef = @import("raylib-zig-ext.zig");
|
||||||
|
|
||||||
pub fn loadShader(vsFileName: ?[]const u8, fsFileName: ?[]const u8) Shader {
|
pub fn loadShader(vsFileName: ?[:0]const u8, fsFileName: ?[:0]const u8) Shader {
|
||||||
var vsFileNameFinal = @as([*c]const u8, 0);
|
var vsFileNameFinal = @as([*c]const u8, 0);
|
||||||
var fsFileNameFinal = @as([*c]const u8, 0);
|
var fsFileNameFinal = @as([*c]const u8, 0);
|
||||||
if (vsFileName) |vsFileNameSure| {
|
if (vsFileName) |vsFileNameSure| {
|
||||||
@ -927,7 +927,7 @@ pub fn loadShader(vsFileName: ?[]const u8, fsFileName: ?[]const u8) Shader {
|
|||||||
return cdef.LoadShader(vsFileNameFinal, fsFileNameFinal);
|
return cdef.LoadShader(vsFileNameFinal, fsFileNameFinal);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadShaderFromMemory(vsCode: ?[]const u8, fsCode: ?[]const u8) Shader {
|
pub fn loadShaderFromMemory(vsCode: ?[:0]const u8, fsCode: ?[:0]const u8) Shader {
|
||||||
var vsCodeFinal = @as([*c]const u8, 0);
|
var vsCodeFinal = @as([*c]const u8, 0);
|
||||||
var fsCodeFinal = @as([*c]const u8, 0);
|
var fsCodeFinal = @as([*c]const u8, 0);
|
||||||
if (vsCode) |vsCodeSure| {
|
if (vsCode) |vsCodeSure| {
|
||||||
@ -939,7 +939,7 @@ pub fn loadShaderFromMemory(vsCode: ?[]const u8, fsCode: ?[]const u8) Shader {
|
|||||||
return cdef.LoadShaderFromMemory(vsCodeFinal, fsCodeFinal);
|
return cdef.LoadShaderFromMemory(vsCodeFinal, fsCodeFinal);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadFileData(fileName: []const u8) []u8 {
|
pub fn loadFileData(fileName: [:0]const u8) []u8 {
|
||||||
var bytesRead = 0;
|
var bytesRead = 0;
|
||||||
var res: []u8 = undefined;
|
var res: []u8 = undefined;
|
||||||
res.ptr = @ptrCast([*]u8, cdef.LoadFileData(@ptrCast([*c]const u8, fileName), @ptrCast([*c]c_uint, &bytesRead)));
|
res.ptr = @ptrCast([*]u8, cdef.LoadFileData(@ptrCast([*c]const u8, fileName), @ptrCast([*c]c_uint, &bytesRead)));
|
||||||
@ -947,7 +947,7 @@ pub fn loadFileData(fileName: []const u8) []u8 {
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn saveFileData(fileName: []const u8, data: []anyopaque) bool {
|
pub fn saveFileData(fileName: [:0]const u8, data: []anyopaque) bool {
|
||||||
return cdef.SaveFileData(@ptrCast([*c]const u8, fileName), @ptrCast(*anyopaque, data.ptr), @intCast(c_uint, data.len));
|
return cdef.SaveFileData(@ptrCast([*c]const u8, fileName), @ptrCast(*anyopaque, data.ptr), @intCast(c_uint, data.len));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -955,7 +955,7 @@ pub fn exportDataAsCode(data: []const u8, fileName: []const u8) bool {
|
|||||||
return cdef.ExportDataAsCode(@ptrCast([*c]const u8, data), @as(c_uint, data.len), @ptrCast([*c]const u8, fileName));
|
return cdef.ExportDataAsCode(@ptrCast([*c]const u8, data), @as(c_uint, data.len), @ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadImageFromMemory(fileType: []const u8, fileData: []const u8) Image {
|
pub fn loadImageFromMemory(fileType: [:0]const u8, fileData: []const u8) Image {
|
||||||
return cdef.LoadImageFromMemory(@ptrCast([*c]const u8, fileType), @ptrCast([*c]const u8, fileData), @intCast(c_int, fileData.len));
|
return cdef.LoadImageFromMemory(@ptrCast([*c]const u8, fileType), @ptrCast([*c]const u8, fileData), @intCast(c_int, fileData.len));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -974,7 +974,7 @@ pub fn loadImagePalette(image: Image, maxPaletteSize: i32) []Color {
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadFontFromMemory(fileType: []const u8, fileData: ?[]const u8, fontSize: i32, fontChars: []i32) Font {
|
pub fn loadFontFromMemory(fileType: [:0]const u8, fileData: ?[]const u8, fontSize: i32, fontChars: []i32) Font {
|
||||||
var fileDataFinal = @as([*c]const u8, 0);
|
var fileDataFinal = @as([*c]const u8, 0);
|
||||||
if (fileData) |fileDataSure| {
|
if (fileData) |fileDataSure| {
|
||||||
fileDataFinal = @ptrCast([*c]const u8, fileDataSure);
|
fileDataFinal = @ptrCast([*c]const u8, fileDataSure);
|
||||||
@ -989,7 +989,7 @@ pub fn loadFontData(fileData: []const u8, fontSize: i32, fontChars: []i32, ty: i
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadCodepoints(text: []const u8) []i32 {
|
pub fn loadCodepoints(text: [:0]const u8) []i32 {
|
||||||
if (@sizeOf(c_int) != @sizeOf(i32)) {
|
if (@sizeOf(c_int) != @sizeOf(i32)) {
|
||||||
@compileError("Can't cast pointer to c_int array to i32 because they don't have the same size");
|
@compileError("Can't cast pointer to c_int array to i32 because they don't have the same size");
|
||||||
}
|
}
|
||||||
@ -1000,11 +1000,11 @@ pub fn loadCodepoints(text: []const u8) []i32 {
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textFormat(text: []const u8, args: anytype) []const u8 {
|
pub fn textFormat(text: [:0]const u8, args: anytype) [:0]const u8 {
|
||||||
return std.mem.span(@call(.{}, cdef.TextFormat, .{@ptrCast([*c]const u8, text)} ++ args));
|
return std.mem.span(@call(.{}, cdef.TextFormat, .{@ptrCast([*c]const u8, text)} ++ args));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textSplit(text: []const u8, delimiter: u8) [][*]const u8 {
|
pub fn textSplit(text: [:0]const u8, delimiter: u8) [][:0]const u8 {
|
||||||
var count = 0;
|
var count = 0;
|
||||||
var res: [][*]const u8 = undefined;
|
var res: [][*]const u8 = undefined;
|
||||||
res.ptr = @ptrCast([*][*]const u8, cdef.TextSplit(@ptrCast([*c]const u8, text), delimiter, @ptrCast([*c]c_int, &count)));
|
res.ptr = @ptrCast([*][*]const u8, cdef.TextSplit(@ptrCast([*c]const u8, text), delimiter, @ptrCast([*c]c_int, &count)));
|
||||||
@ -1012,7 +1012,7 @@ pub fn textSplit(text: []const u8, delimiter: u8) [][*]const u8 {
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadMaterials(fileName: []const u8) []Material {
|
pub fn loadMaterials(fileName: [:0]const u8) []Material {
|
||||||
var materialCount = 0;
|
var materialCount = 0;
|
||||||
var res: []Material = undefined;
|
var res: []Material = undefined;
|
||||||
res.ptr = @ptrCast([*]Material, cdef.LoadMaterials(@ptrCast([*c]const u8, fileName), @ptrCast([*c]c_int, &materialCount)));
|
res.ptr = @ptrCast([*]Material, cdef.LoadMaterials(@ptrCast([*c]const u8, fileName), @ptrCast([*c]c_int, &materialCount)));
|
||||||
@ -1020,7 +1020,7 @@ pub fn loadMaterials(fileName: []const u8) []Material {
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadModelAnimations(fileName: []const u8) []ModelAnimation {
|
pub fn loadModelAnimations(fileName: [:0]const u8) []ModelAnimation {
|
||||||
var animCount = 0;
|
var animCount = 0;
|
||||||
var res: []ModelAnimation = undefined;
|
var res: []ModelAnimation = undefined;
|
||||||
res.ptr = @ptrCast([*]ModelAnimation, cdef.LoadModelAnimations(@ptrCast([*c]const u8, fileName), @ptrCast([*c]c_uint, &animCount)));
|
res.ptr = @ptrCast([*]ModelAnimation, cdef.LoadModelAnimations(@ptrCast([*c]const u8, fileName), @ptrCast([*c]c_uint, &animCount)));
|
||||||
@ -1028,7 +1028,7 @@ pub fn loadModelAnimations(fileName: []const u8) []ModelAnimation {
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadWaveFromMemory(fileType: []const u8, fileData: []const u8) Wave {
|
pub fn loadWaveFromMemory(fileType: [:0]const u8, fileData: []const u8) Wave {
|
||||||
return cdef.LoadWaveFromMemory(@ptrCast([*c]const u8, fileType), @ptrCast([*c]const u8, fileData), @as(c_int, fileData.len));
|
return cdef.LoadWaveFromMemory(@ptrCast([*c]const u8, fileType), @ptrCast([*c]const u8, fileData), @as(c_int, fileData.len));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1039,6 +1039,6 @@ pub fn loadWaveSamples(wave: Wave) []f32 {
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadMusicStreamFromMemory(fileType: []const u8, data: []const u8) Music {
|
pub fn loadMusicStreamFromMemory(fileType: [:0]const u8, data: []const u8) Music {
|
||||||
return cdef.LoadMusicStreamFromMemory(@ptrCast([*c]const u8, fileType), @ptrCast([*c]const u8, data), @as(c_int, data.len));
|
return cdef.LoadMusicStreamFromMemory(@ptrCast([*c]const u8, fileType), @ptrCast([*c]const u8, data), @as(c_int, data.len));
|
||||||
}
|
}
|
||||||
|
@ -915,7 +915,7 @@ pub const SHADER_LOC_MAP_SPECULAR = ShaderLocationIndex.SHADER_LOC_MAP_METALNESS
|
|||||||
|
|
||||||
const cdef = @import("raylib-zig-ext.zig");
|
const cdef = @import("raylib-zig-ext.zig");
|
||||||
|
|
||||||
pub fn loadShader(vsFileName: ?[]const u8, fsFileName: ?[]const u8) Shader {
|
pub fn loadShader(vsFileName: ?[:0]const u8, fsFileName: ?[:0]const u8) Shader {
|
||||||
var vsFileNameFinal = @as([*c]const u8, 0);
|
var vsFileNameFinal = @as([*c]const u8, 0);
|
||||||
var fsFileNameFinal = @as([*c]const u8, 0);
|
var fsFileNameFinal = @as([*c]const u8, 0);
|
||||||
if (vsFileName) |vsFileNameSure| {
|
if (vsFileName) |vsFileNameSure| {
|
||||||
@ -927,7 +927,7 @@ pub fn loadShader(vsFileName: ?[]const u8, fsFileName: ?[]const u8) Shader {
|
|||||||
return cdef.LoadShader(vsFileNameFinal, fsFileNameFinal);
|
return cdef.LoadShader(vsFileNameFinal, fsFileNameFinal);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadShaderFromMemory(vsCode: ?[]const u8, fsCode: ?[]const u8) Shader {
|
pub fn loadShaderFromMemory(vsCode: ?[:0]const u8, fsCode: ?[:0]const u8) Shader {
|
||||||
var vsCodeFinal = @as([*c]const u8, 0);
|
var vsCodeFinal = @as([*c]const u8, 0);
|
||||||
var fsCodeFinal = @as([*c]const u8, 0);
|
var fsCodeFinal = @as([*c]const u8, 0);
|
||||||
if (vsCode) |vsCodeSure| {
|
if (vsCode) |vsCodeSure| {
|
||||||
@ -939,7 +939,7 @@ pub fn loadShaderFromMemory(vsCode: ?[]const u8, fsCode: ?[]const u8) Shader {
|
|||||||
return cdef.LoadShaderFromMemory(vsCodeFinal, fsCodeFinal);
|
return cdef.LoadShaderFromMemory(vsCodeFinal, fsCodeFinal);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadFileData(fileName: []const u8) []u8 {
|
pub fn loadFileData(fileName: [:0]const u8) []u8 {
|
||||||
var bytesRead = 0;
|
var bytesRead = 0;
|
||||||
var res: []u8 = undefined;
|
var res: []u8 = undefined;
|
||||||
res.ptr = @ptrCast([*]u8, cdef.LoadFileData(@ptrCast([*c]const u8, fileName), @ptrCast([*c]c_uint, &bytesRead)));
|
res.ptr = @ptrCast([*]u8, cdef.LoadFileData(@ptrCast([*c]const u8, fileName), @ptrCast([*c]c_uint, &bytesRead)));
|
||||||
@ -947,7 +947,7 @@ pub fn loadFileData(fileName: []const u8) []u8 {
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn saveFileData(fileName: []const u8, data: []anyopaque) bool {
|
pub fn saveFileData(fileName: [:0]const u8, data: []anyopaque) bool {
|
||||||
return cdef.SaveFileData(@ptrCast([*c]const u8, fileName), @ptrCast(*anyopaque, data.ptr), @intCast(c_uint, data.len));
|
return cdef.SaveFileData(@ptrCast([*c]const u8, fileName), @ptrCast(*anyopaque, data.ptr), @intCast(c_uint, data.len));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -955,7 +955,7 @@ pub fn exportDataAsCode(data: []const u8, fileName: []const u8) bool {
|
|||||||
return cdef.ExportDataAsCode(@ptrCast([*c]const u8, data), @as(c_uint, data.len), @ptrCast([*c]const u8, fileName));
|
return cdef.ExportDataAsCode(@ptrCast([*c]const u8, data), @as(c_uint, data.len), @ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadImageFromMemory(fileType: []const u8, fileData: []const u8) Image {
|
pub fn loadImageFromMemory(fileType: [:0]const u8, fileData: []const u8) Image {
|
||||||
return cdef.LoadImageFromMemory(@ptrCast([*c]const u8, fileType), @ptrCast([*c]const u8, fileData), @intCast(c_int, fileData.len));
|
return cdef.LoadImageFromMemory(@ptrCast([*c]const u8, fileType), @ptrCast([*c]const u8, fileData), @intCast(c_int, fileData.len));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -974,7 +974,7 @@ pub fn loadImagePalette(image: Image, maxPaletteSize: i32) []Color {
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadFontFromMemory(fileType: []const u8, fileData: ?[]const u8, fontSize: i32, fontChars: []i32) Font {
|
pub fn loadFontFromMemory(fileType: [:0]const u8, fileData: ?[]const u8, fontSize: i32, fontChars: []i32) Font {
|
||||||
var fileDataFinal = @as([*c]const u8, 0);
|
var fileDataFinal = @as([*c]const u8, 0);
|
||||||
if (fileData) |fileDataSure| {
|
if (fileData) |fileDataSure| {
|
||||||
fileDataFinal = @ptrCast([*c]const u8, fileDataSure);
|
fileDataFinal = @ptrCast([*c]const u8, fileDataSure);
|
||||||
@ -989,7 +989,7 @@ pub fn loadFontData(fileData: []const u8, fontSize: i32, fontChars: []i32, ty: i
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadCodepoints(text: []const u8) []i32 {
|
pub fn loadCodepoints(text: [:0]const u8) []i32 {
|
||||||
if (@sizeOf(c_int) != @sizeOf(i32)) {
|
if (@sizeOf(c_int) != @sizeOf(i32)) {
|
||||||
@compileError("Can't cast pointer to c_int array to i32 because they don't have the same size");
|
@compileError("Can't cast pointer to c_int array to i32 because they don't have the same size");
|
||||||
}
|
}
|
||||||
@ -1000,11 +1000,11 @@ pub fn loadCodepoints(text: []const u8) []i32 {
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textFormat(text: []const u8, args: anytype) []const u8 {
|
pub fn textFormat(text: [:0]const u8, args: anytype) [:0]const u8 {
|
||||||
return std.mem.span(@call(.{}, cdef.TextFormat, .{@ptrCast([*c]const u8, text)} ++ args));
|
return std.mem.span(@call(.{}, cdef.TextFormat, .{@ptrCast([*c]const u8, text)} ++ args));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textSplit(text: []const u8, delimiter: u8) [][*]const u8 {
|
pub fn textSplit(text: [:0]const u8, delimiter: u8) [][:0]const u8 {
|
||||||
var count = 0;
|
var count = 0;
|
||||||
var res: [][*]const u8 = undefined;
|
var res: [][*]const u8 = undefined;
|
||||||
res.ptr = @ptrCast([*][*]const u8, cdef.TextSplit(@ptrCast([*c]const u8, text), delimiter, @ptrCast([*c]c_int, &count)));
|
res.ptr = @ptrCast([*][*]const u8, cdef.TextSplit(@ptrCast([*c]const u8, text), delimiter, @ptrCast([*c]c_int, &count)));
|
||||||
@ -1012,7 +1012,7 @@ pub fn textSplit(text: []const u8, delimiter: u8) [][*]const u8 {
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadMaterials(fileName: []const u8) []Material {
|
pub fn loadMaterials(fileName: [:0]const u8) []Material {
|
||||||
var materialCount = 0;
|
var materialCount = 0;
|
||||||
var res: []Material = undefined;
|
var res: []Material = undefined;
|
||||||
res.ptr = @ptrCast([*]Material, cdef.LoadMaterials(@ptrCast([*c]const u8, fileName), @ptrCast([*c]c_int, &materialCount)));
|
res.ptr = @ptrCast([*]Material, cdef.LoadMaterials(@ptrCast([*c]const u8, fileName), @ptrCast([*c]c_int, &materialCount)));
|
||||||
@ -1020,7 +1020,7 @@ pub fn loadMaterials(fileName: []const u8) []Material {
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadModelAnimations(fileName: []const u8) []ModelAnimation {
|
pub fn loadModelAnimations(fileName: [:0]const u8) []ModelAnimation {
|
||||||
var animCount = 0;
|
var animCount = 0;
|
||||||
var res: []ModelAnimation = undefined;
|
var res: []ModelAnimation = undefined;
|
||||||
res.ptr = @ptrCast([*]ModelAnimation, cdef.LoadModelAnimations(@ptrCast([*c]const u8, fileName), @ptrCast([*c]c_uint, &animCount)));
|
res.ptr = @ptrCast([*]ModelAnimation, cdef.LoadModelAnimations(@ptrCast([*c]const u8, fileName), @ptrCast([*c]c_uint, &animCount)));
|
||||||
@ -1028,7 +1028,7 @@ pub fn loadModelAnimations(fileName: []const u8) []ModelAnimation {
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadWaveFromMemory(fileType: []const u8, fileData: []const u8) Wave {
|
pub fn loadWaveFromMemory(fileType: [:0]const u8, fileData: []const u8) Wave {
|
||||||
return cdef.LoadWaveFromMemory(@ptrCast([*c]const u8, fileType), @ptrCast([*c]const u8, fileData), @as(c_int, fileData.len));
|
return cdef.LoadWaveFromMemory(@ptrCast([*c]const u8, fileType), @ptrCast([*c]const u8, fileData), @as(c_int, fileData.len));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1039,11 +1039,11 @@ pub fn loadWaveSamples(wave: Wave) []f32 {
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadMusicStreamFromMemory(fileType: []const u8, data: []const u8) Music {
|
pub fn loadMusicStreamFromMemory(fileType: [:0]const u8, data: []const u8) Music {
|
||||||
return cdef.LoadMusicStreamFromMemory(@ptrCast([*c]const u8, fileType), @ptrCast([*c]const u8, data), @as(c_int, data.len));
|
return cdef.LoadMusicStreamFromMemory(@ptrCast([*c]const u8, fileType), @ptrCast([*c]const u8, data), @as(c_int, data.len));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn initWindow(width: i32, height: i32, title: []const u8) void {
|
pub fn initWindow(width: i32, height: i32, title: [:0]const u8) void {
|
||||||
cdef.InitWindow(@as(c_int, width), @as(c_int, height), @ptrCast([*c]const u8, title));
|
cdef.InitWindow(@as(c_int, width), @as(c_int, height), @ptrCast([*c]const u8, title));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1115,7 +1115,7 @@ pub fn setWindowIcon(image: Image) void {
|
|||||||
cdef.SetWindowIcon(image);
|
cdef.SetWindowIcon(image);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn setWindowTitle(title: []const u8) void {
|
pub fn setWindowTitle(title: [:0]const u8) void {
|
||||||
cdef.SetWindowTitle(@ptrCast([*c]const u8, title));
|
cdef.SetWindowTitle(@ptrCast([*c]const u8, title));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1199,15 +1199,15 @@ pub fn getWindowScaleDPI() Vector2 {
|
|||||||
return cdef.GetWindowScaleDPI();
|
return cdef.GetWindowScaleDPI();
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getMonitorName(monitor: i32) []const u8 {
|
pub fn getMonitorName(monitor: i32) [:0]const u8 {
|
||||||
return std.mem.span(cdef.GetMonitorName(@as(c_int, monitor)));
|
return std.mem.span(cdef.GetMonitorName(@as(c_int, monitor)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn setClipboardText(text: []const u8) void {
|
pub fn setClipboardText(text: [:0]const u8) void {
|
||||||
cdef.SetClipboardText(@ptrCast([*c]const u8, text));
|
cdef.SetClipboardText(@ptrCast([*c]const u8, text));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getClipboardText() []const u8 {
|
pub fn getClipboardText() [:0]const u8 {
|
||||||
return std.mem.span(cdef.GetClipboardText());
|
return std.mem.span(cdef.GetClipboardText());
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1331,11 +1331,11 @@ pub fn unloadVrStereoConfig(config: VrStereoConfig) void {
|
|||||||
cdef.UnloadVrStereoConfig(config);
|
cdef.UnloadVrStereoConfig(config);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getShaderLocation(shader: Shader, uniformName: []const u8) i32 {
|
pub fn getShaderLocation(shader: Shader, uniformName: [:0]const u8) i32 {
|
||||||
return @as(i32, cdef.GetShaderLocation(shader, @ptrCast([*c]const u8, uniformName)));
|
return @as(i32, cdef.GetShaderLocation(shader, @ptrCast([*c]const u8, uniformName)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getShaderLocationAttrib(shader: Shader, attribName: []const u8) i32 {
|
pub fn getShaderLocationAttrib(shader: Shader, attribName: [:0]const u8) i32 {
|
||||||
return @as(i32, cdef.GetShaderLocationAttrib(shader, @ptrCast([*c]const u8, attribName)));
|
return @as(i32, cdef.GetShaderLocationAttrib(shader, @ptrCast([*c]const u8, attribName)));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1411,7 +1411,7 @@ pub fn setRandomSeed(seed: u32) void {
|
|||||||
cdef.SetRandomSeed(@as(c_uint, seed));
|
cdef.SetRandomSeed(@as(c_uint, seed));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn takeScreenshot(fileName: []const u8) void {
|
pub fn takeScreenshot(fileName: [:0]const u8) void {
|
||||||
cdef.TakeScreenshot(@ptrCast([*c]const u8, fileName));
|
cdef.TakeScreenshot(@ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1419,7 +1419,7 @@ pub fn setConfigFlags(flags: ConfigFlags) void {
|
|||||||
cdef.SetConfigFlags(flags);
|
cdef.SetConfigFlags(flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn traceLog(logLevel: TraceLogLevel, text: []const u8) void {
|
pub fn traceLog(logLevel: TraceLogLevel, text: [:0]const u8) void {
|
||||||
cdef.TraceLog(logLevel, @ptrCast([*c]const u8, text));
|
cdef.TraceLog(logLevel, @ptrCast([*c]const u8, text));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1439,7 +1439,7 @@ pub fn memFree(ptr: *anyopaque) void {
|
|||||||
cdef.MemFree(ptr);
|
cdef.MemFree(ptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn openURL(url: []const u8) void {
|
pub fn openURL(url: [:0]const u8) void {
|
||||||
cdef.OpenURL(@ptrCast([*c]const u8, url));
|
cdef.OpenURL(@ptrCast([*c]const u8, url));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1463,75 +1463,75 @@ pub fn unloadFileData(data: []u8) void {
|
|||||||
cdef.UnloadFileData(@ptrCast([*c]u8, data));
|
cdef.UnloadFileData(@ptrCast([*c]u8, data));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadFileText(fileName: []const u8) []u8 {
|
pub fn loadFileText(fileName: [:0]const u8) [:0]u8 {
|
||||||
return std.mem.span(cdef.LoadFileText(@ptrCast([*c]const u8, fileName)));
|
return std.mem.span(cdef.LoadFileText(@ptrCast([*c]const u8, fileName)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn unloadFileText(text: []u8) void {
|
pub fn unloadFileText(text: [:0]u8) void {
|
||||||
cdef.UnloadFileText(@ptrCast([*c]u8, text));
|
cdef.UnloadFileText(@ptrCast([*c]u8, text));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn saveFileText(fileName: []const u8, text: []u8) bool {
|
pub fn saveFileText(fileName: [:0]const u8, text: [:0]u8) bool {
|
||||||
return cdef.SaveFileText(@ptrCast([*c]const u8, fileName), @ptrCast([*c]u8, text));
|
return cdef.SaveFileText(@ptrCast([*c]const u8, fileName), @ptrCast([*c]u8, text));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn fileExists(fileName: []const u8) bool {
|
pub fn fileExists(fileName: [:0]const u8) bool {
|
||||||
return cdef.FileExists(@ptrCast([*c]const u8, fileName));
|
return cdef.FileExists(@ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn directoryExists(dirPath: []const u8) bool {
|
pub fn directoryExists(dirPath: [:0]const u8) bool {
|
||||||
return cdef.DirectoryExists(@ptrCast([*c]const u8, dirPath));
|
return cdef.DirectoryExists(@ptrCast([*c]const u8, dirPath));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn isFileExtension(fileName: []const u8, ext: []const u8) bool {
|
pub fn isFileExtension(fileName: [:0]const u8, ext: [:0]const u8) bool {
|
||||||
return cdef.IsFileExtension(@ptrCast([*c]const u8, fileName), @ptrCast([*c]const u8, ext));
|
return cdef.IsFileExtension(@ptrCast([*c]const u8, fileName), @ptrCast([*c]const u8, ext));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getFileLength(fileName: []const u8) i32 {
|
pub fn getFileLength(fileName: [:0]const u8) i32 {
|
||||||
return @as(i32, cdef.GetFileLength(@ptrCast([*c]const u8, fileName)));
|
return @as(i32, cdef.GetFileLength(@ptrCast([*c]const u8, fileName)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getFileExtension(fileName: []const u8) []const u8 {
|
pub fn getFileExtension(fileName: [:0]const u8) [:0]const u8 {
|
||||||
return std.mem.span(cdef.GetFileExtension(@ptrCast([*c]const u8, fileName)));
|
return std.mem.span(cdef.GetFileExtension(@ptrCast([*c]const u8, fileName)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getFileName(filePath: []const u8) []const u8 {
|
pub fn getFileName(filePath: [:0]const u8) [:0]const u8 {
|
||||||
return std.mem.span(cdef.GetFileName(@ptrCast([*c]const u8, filePath)));
|
return std.mem.span(cdef.GetFileName(@ptrCast([*c]const u8, filePath)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getFileNameWithoutExt(filePath: []const u8) []const u8 {
|
pub fn getFileNameWithoutExt(filePath: [:0]const u8) [:0]const u8 {
|
||||||
return std.mem.span(cdef.GetFileNameWithoutExt(@ptrCast([*c]const u8, filePath)));
|
return std.mem.span(cdef.GetFileNameWithoutExt(@ptrCast([*c]const u8, filePath)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getDirectoryPath(filePath: []const u8) []const u8 {
|
pub fn getDirectoryPath(filePath: [:0]const u8) [:0]const u8 {
|
||||||
return std.mem.span(cdef.GetDirectoryPath(@ptrCast([*c]const u8, filePath)));
|
return std.mem.span(cdef.GetDirectoryPath(@ptrCast([*c]const u8, filePath)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getPrevDirectoryPath(dirPath: []const u8) []const u8 {
|
pub fn getPrevDirectoryPath(dirPath: [:0]const u8) [:0]const u8 {
|
||||||
return std.mem.span(cdef.GetPrevDirectoryPath(@ptrCast([*c]const u8, dirPath)));
|
return std.mem.span(cdef.GetPrevDirectoryPath(@ptrCast([*c]const u8, dirPath)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getWorkingDirectory() []const u8 {
|
pub fn getWorkingDirectory() [:0]const u8 {
|
||||||
return std.mem.span(cdef.GetWorkingDirectory());
|
return std.mem.span(cdef.GetWorkingDirectory());
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getApplicationDirectory() []const u8 {
|
pub fn getApplicationDirectory() [:0]const u8 {
|
||||||
return std.mem.span(cdef.GetApplicationDirectory());
|
return std.mem.span(cdef.GetApplicationDirectory());
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn changeDirectory(dir: []const u8) bool {
|
pub fn changeDirectory(dir: [:0]const u8) bool {
|
||||||
return cdef.ChangeDirectory(@ptrCast([*c]const u8, dir));
|
return cdef.ChangeDirectory(@ptrCast([*c]const u8, dir));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn isPathFile(path: []const u8) bool {
|
pub fn isPathFile(path: [:0]const u8) bool {
|
||||||
return cdef.IsPathFile(@ptrCast([*c]const u8, path));
|
return cdef.IsPathFile(@ptrCast([*c]const u8, path));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadDirectoryFiles(dirPath: []const u8) FilePathList {
|
pub fn loadDirectoryFiles(dirPath: [:0]const u8) FilePathList {
|
||||||
return cdef.LoadDirectoryFiles(@ptrCast([*c]const u8, dirPath));
|
return cdef.LoadDirectoryFiles(@ptrCast([*c]const u8, dirPath));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadDirectoryFilesEx(basePath: []const u8, filter: []const u8, scanSubdirs: bool) FilePathList {
|
pub fn loadDirectoryFilesEx(basePath: [:0]const u8, filter: [:0]const u8, scanSubdirs: bool) FilePathList {
|
||||||
return cdef.LoadDirectoryFilesEx(@ptrCast([*c]const u8, basePath), @ptrCast([*c]const u8, filter), scanSubdirs);
|
return cdef.LoadDirectoryFilesEx(@ptrCast([*c]const u8, basePath), @ptrCast([*c]const u8, filter), scanSubdirs);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1551,23 +1551,23 @@ pub fn unloadDroppedFiles(files: FilePathList) void {
|
|||||||
cdef.UnloadDroppedFiles(files);
|
cdef.UnloadDroppedFiles(files);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getFileModTime(fileName: []const u8) i64 {
|
pub fn getFileModTime(fileName: [:0]const u8) i64 {
|
||||||
return @as(i64, cdef.GetFileModTime(@ptrCast([*c]const u8, fileName)));
|
return @as(i64, cdef.GetFileModTime(@ptrCast([*c]const u8, fileName)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn compressData(data: []const u8, dataSize: i32, compDataSize: *i32) []u8 {
|
pub fn compressData(data: []const u8, dataSize: i32, compDataSize: *i32) [:0]u8 {
|
||||||
return std.mem.span(cdef.CompressData(@ptrCast([*c]const u8, data), @as(c_int, dataSize), @ptrCast([*c]c_int, compDataSize)));
|
return std.mem.span(cdef.CompressData(@ptrCast([*c]const u8, data), @as(c_int, dataSize), @ptrCast([*c]c_int, compDataSize)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn decompressData(compData: []const u8, compDataSize: i32, dataSize: *i32) []u8 {
|
pub fn decompressData(compData: []const u8, compDataSize: i32, dataSize: *i32) [:0]u8 {
|
||||||
return std.mem.span(cdef.DecompressData(@ptrCast([*c]const u8, compData), @as(c_int, compDataSize), @ptrCast([*c]c_int, dataSize)));
|
return std.mem.span(cdef.DecompressData(@ptrCast([*c]const u8, compData), @as(c_int, compDataSize), @ptrCast([*c]c_int, dataSize)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn encodeDataBase64(data: []const u8, dataSize: i32, outputSize: *i32) []u8 {
|
pub fn encodeDataBase64(data: []const u8, dataSize: i32, outputSize: *i32) [:0]u8 {
|
||||||
return std.mem.span(cdef.EncodeDataBase64(@ptrCast([*c]const u8, data), @as(c_int, dataSize), @ptrCast([*c]c_int, outputSize)));
|
return std.mem.span(cdef.EncodeDataBase64(@ptrCast([*c]const u8, data), @as(c_int, dataSize), @ptrCast([*c]c_int, outputSize)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn decodeDataBase64(data: []const u8, outputSize: *i32) []u8 {
|
pub fn decodeDataBase64(data: []const u8, outputSize: *i32) [:0]u8 {
|
||||||
return std.mem.span(cdef.DecodeDataBase64(@ptrCast([*c]const u8, data), @ptrCast([*c]c_int, outputSize)));
|
return std.mem.span(cdef.DecodeDataBase64(@ptrCast([*c]const u8, data), @ptrCast([*c]c_int, outputSize)));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1603,7 +1603,7 @@ pub fn isGamepadAvailable(gamepad: i32) bool {
|
|||||||
return cdef.IsGamepadAvailable(@as(c_int, gamepad));
|
return cdef.IsGamepadAvailable(@as(c_int, gamepad));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getGamepadName(gamepad: i32) []const u8 {
|
pub fn getGamepadName(gamepad: i32) [:0]const u8 {
|
||||||
return std.mem.span(cdef.GetGamepadName(@as(c_int, gamepad)));
|
return std.mem.span(cdef.GetGamepadName(@as(c_int, gamepad)));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1635,7 +1635,7 @@ pub fn getGamepadAxisMovement(gamepad: i32, axis: i32) f32 {
|
|||||||
return cdef.GetGamepadAxisMovement(@as(c_int, gamepad), @as(c_int, axis));
|
return cdef.GetGamepadAxisMovement(@as(c_int, gamepad), @as(c_int, axis));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn setGamepadMappings(mappings: []const u8) i32 {
|
pub fn setGamepadMappings(mappings: [:0]const u8) i32 {
|
||||||
return @as(i32, cdef.SetGamepadMappings(@ptrCast([*c]const u8, mappings)));
|
return @as(i32, cdef.SetGamepadMappings(@ptrCast([*c]const u8, mappings)));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1963,15 +1963,15 @@ pub fn getCollisionRec(rec1: Rectangle, rec2: Rectangle) Rectangle {
|
|||||||
return cdef.GetCollisionRec(rec1, rec2);
|
return cdef.GetCollisionRec(rec1, rec2);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadImage(fileName: []const u8) Image {
|
pub fn loadImage(fileName: [:0]const u8) Image {
|
||||||
return cdef.LoadImage(@ptrCast([*c]const u8, fileName));
|
return cdef.LoadImage(@ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadImageRaw(fileName: []const u8, width: i32, height: i32, format: i32, headerSize: i32) Image {
|
pub fn loadImageRaw(fileName: [:0]const u8, width: i32, height: i32, format: i32, headerSize: i32) Image {
|
||||||
return cdef.LoadImageRaw(@ptrCast([*c]const u8, fileName), @as(c_int, width), @as(c_int, height), @as(c_int, format), @as(c_int, headerSize));
|
return cdef.LoadImageRaw(@ptrCast([*c]const u8, fileName), @as(c_int, width), @as(c_int, height), @as(c_int, format), @as(c_int, headerSize));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadImageAnim(fileName: []const u8, frames: []i32) Image {
|
pub fn loadImageAnim(fileName: [:0]const u8, frames: []i32) Image {
|
||||||
return cdef.LoadImageAnim(@ptrCast([*c]const u8, fileName), @ptrCast([*c]c_int, frames));
|
return cdef.LoadImageAnim(@ptrCast([*c]const u8, fileName), @ptrCast([*c]c_int, frames));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1987,11 +1987,11 @@ pub fn unloadImage(image: Image) void {
|
|||||||
cdef.UnloadImage(image);
|
cdef.UnloadImage(image);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn exportImage(image: Image, fileName: []const u8) bool {
|
pub fn exportImage(image: Image, fileName: [:0]const u8) bool {
|
||||||
return cdef.ExportImage(image, @ptrCast([*c]const u8, fileName));
|
return cdef.ExportImage(image, @ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn exportImageAsCode(image: Image, fileName: []const u8) bool {
|
pub fn exportImageAsCode(image: Image, fileName: [:0]const u8) bool {
|
||||||
return cdef.ExportImageAsCode(image, @ptrCast([*c]const u8, fileName));
|
return cdef.ExportImageAsCode(image, @ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2027,7 +2027,7 @@ pub fn genImageCellular(width: i32, height: i32, tileSize: i32) Image {
|
|||||||
return cdef.GenImageCellular(@as(c_int, width), @as(c_int, height), @as(c_int, tileSize));
|
return cdef.GenImageCellular(@as(c_int, width), @as(c_int, height), @as(c_int, tileSize));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn genImageText(width: i32, height: i32, text: []const u8) Image {
|
pub fn genImageText(width: i32, height: i32, text: [:0]const u8) Image {
|
||||||
return cdef.GenImageText(@as(c_int, width), @as(c_int, height), @ptrCast([*c]const u8, text));
|
return cdef.GenImageText(@as(c_int, width), @as(c_int, height), @ptrCast([*c]const u8, text));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2039,11 +2039,11 @@ pub fn imageFromImage(image: Image, rec: Rectangle) Image {
|
|||||||
return cdef.ImageFromImage(image, rec);
|
return cdef.ImageFromImage(image, rec);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn imageText(text: []const u8, fontSize: i32, color: Color) Image {
|
pub fn imageText(text: [:0]const u8, fontSize: i32, color: Color) Image {
|
||||||
return cdef.ImageText(@ptrCast([*c]const u8, text), @as(c_int, fontSize), color);
|
return cdef.ImageText(@ptrCast([*c]const u8, text), @as(c_int, fontSize), color);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn imageTextEx(font: Font, text: []const u8, fontSize: f32, spacing: f32, tint: Color) Image {
|
pub fn imageTextEx(font: Font, text: [:0]const u8, fontSize: f32, spacing: f32, tint: Color) Image {
|
||||||
return cdef.ImageTextEx(font, @ptrCast([*c]const u8, text), fontSize, spacing, tint);
|
return cdef.ImageTextEx(font, @ptrCast([*c]const u8, text), fontSize, spacing, tint);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2211,15 +2211,15 @@ pub fn imageDraw(dst: *Image, src: Image, srcRec: Rectangle, dstRec: Rectangle,
|
|||||||
cdef.ImageDraw(@ptrCast([*c]Image, dst), src, srcRec, dstRec, tint);
|
cdef.ImageDraw(@ptrCast([*c]Image, dst), src, srcRec, dstRec, tint);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn imageDrawText(dst: *Image, text: []const u8, posX: i32, posY: i32, fontSize: i32, color: Color) void {
|
pub fn imageDrawText(dst: *Image, text: [:0]const u8, posX: i32, posY: i32, fontSize: i32, color: Color) void {
|
||||||
cdef.ImageDrawText(@ptrCast([*c]Image, dst), @ptrCast([*c]const u8, text), @as(c_int, posX), @as(c_int, posY), @as(c_int, fontSize), color);
|
cdef.ImageDrawText(@ptrCast([*c]Image, dst), @ptrCast([*c]const u8, text), @as(c_int, posX), @as(c_int, posY), @as(c_int, fontSize), color);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn imageDrawTextEx(dst: *Image, font: Font, text: []const u8, position: Vector2, fontSize: f32, spacing: f32, tint: Color) void {
|
pub fn imageDrawTextEx(dst: *Image, font: Font, text: [:0]const u8, position: Vector2, fontSize: f32, spacing: f32, tint: Color) void {
|
||||||
cdef.ImageDrawTextEx(@ptrCast([*c]Image, dst), font, @ptrCast([*c]const u8, text), position, fontSize, spacing, tint);
|
cdef.ImageDrawTextEx(@ptrCast([*c]Image, dst), font, @ptrCast([*c]const u8, text), position, fontSize, spacing, tint);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadTexture(fileName: []const u8) Texture2D {
|
pub fn loadTexture(fileName: [:0]const u8) Texture2D {
|
||||||
return cdef.LoadTexture(@ptrCast([*c]const u8, fileName));
|
return cdef.LoadTexture(@ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2351,11 +2351,11 @@ pub fn getFontDefault() Font {
|
|||||||
return cdef.GetFontDefault();
|
return cdef.GetFontDefault();
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadFont(fileName: []const u8) Font {
|
pub fn loadFont(fileName: [:0]const u8) Font {
|
||||||
return cdef.LoadFont(@ptrCast([*c]const u8, fileName));
|
return cdef.LoadFont(@ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadFontEx(fileName: []const u8, fontSize: i32, fontChars: []i32, glyphCount: i32) Font {
|
pub fn loadFontEx(fileName: [:0]const u8, fontSize: i32, fontChars: []i32, glyphCount: i32) Font {
|
||||||
return cdef.LoadFontEx(@ptrCast([*c]const u8, fileName), @as(c_int, fontSize), @ptrCast([*c]c_int, fontChars), @as(c_int, glyphCount));
|
return cdef.LoadFontEx(@ptrCast([*c]const u8, fileName), @as(c_int, fontSize), @ptrCast([*c]c_int, fontChars), @as(c_int, glyphCount));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2375,7 +2375,7 @@ pub fn unloadFont(font: Font) void {
|
|||||||
cdef.UnloadFont(font);
|
cdef.UnloadFont(font);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn exportFontAsCode(font: Font, fileName: []const u8) bool {
|
pub fn exportFontAsCode(font: Font, fileName: [:0]const u8) bool {
|
||||||
return cdef.ExportFontAsCode(font, @ptrCast([*c]const u8, fileName));
|
return cdef.ExportFontAsCode(font, @ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2383,15 +2383,15 @@ pub fn drawFPS(posX: i32, posY: i32) void {
|
|||||||
cdef.DrawFPS(@as(c_int, posX), @as(c_int, posY));
|
cdef.DrawFPS(@as(c_int, posX), @as(c_int, posY));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn drawText(text: []const u8, posX: i32, posY: i32, fontSize: i32, color: Color) void {
|
pub fn drawText(text: [:0]const u8, posX: i32, posY: i32, fontSize: i32, color: Color) void {
|
||||||
cdef.DrawText(@ptrCast([*c]const u8, text), @as(c_int, posX), @as(c_int, posY), @as(c_int, fontSize), color);
|
cdef.DrawText(@ptrCast([*c]const u8, text), @as(c_int, posX), @as(c_int, posY), @as(c_int, fontSize), color);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn drawTextEx(font: Font, text: []const u8, position: Vector2, fontSize: f32, spacing: f32, tint: Color) void {
|
pub fn drawTextEx(font: Font, text: [:0]const u8, position: Vector2, fontSize: f32, spacing: f32, tint: Color) void {
|
||||||
cdef.DrawTextEx(font, @ptrCast([*c]const u8, text), position, fontSize, spacing, tint);
|
cdef.DrawTextEx(font, @ptrCast([*c]const u8, text), position, fontSize, spacing, tint);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn drawTextPro(font: Font, text: []const u8, position: Vector2, origin: Vector2, rotation: f32, fontSize: f32, spacing: f32, tint: Color) void {
|
pub fn drawTextPro(font: Font, text: [:0]const u8, position: Vector2, origin: Vector2, rotation: f32, fontSize: f32, spacing: f32, tint: Color) void {
|
||||||
cdef.DrawTextPro(font, @ptrCast([*c]const u8, text), position, origin, rotation, fontSize, spacing, tint);
|
cdef.DrawTextPro(font, @ptrCast([*c]const u8, text), position, origin, rotation, fontSize, spacing, tint);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2403,11 +2403,11 @@ pub fn drawTextCodepoints(font: Font, codepoints: []const c_int, count: i32, pos
|
|||||||
cdef.DrawTextCodepoints(font, @ptrCast([*c]const c_int, codepoints), @as(c_int, count), position, fontSize, spacing, tint);
|
cdef.DrawTextCodepoints(font, @ptrCast([*c]const c_int, codepoints), @as(c_int, count), position, fontSize, spacing, tint);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn measureText(text: []const u8, fontSize: i32) i32 {
|
pub fn measureText(text: [:0]const u8, fontSize: i32) i32 {
|
||||||
return @as(i32, cdef.MeasureText(@ptrCast([*c]const u8, text), @as(c_int, fontSize)));
|
return @as(i32, cdef.MeasureText(@ptrCast([*c]const u8, text), @as(c_int, fontSize)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn measureTextEx(font: Font, text: []const u8, fontSize: f32, spacing: f32) Vector2 {
|
pub fn measureTextEx(font: Font, text: [:0]const u8, fontSize: f32, spacing: f32) Vector2 {
|
||||||
return cdef.MeasureTextEx(font, @ptrCast([*c]const u8, text), fontSize, spacing);
|
return cdef.MeasureTextEx(font, @ptrCast([*c]const u8, text), fontSize, spacing);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2423,11 +2423,11 @@ pub fn getGlyphAtlasRec(font: Font, codepoint: i32) Rectangle {
|
|||||||
return cdef.GetGlyphAtlasRec(font, @as(c_int, codepoint));
|
return cdef.GetGlyphAtlasRec(font, @as(c_int, codepoint));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadUTF8(codepoints: []const c_int, length: i32) []u8 {
|
pub fn loadUTF8(codepoints: []const c_int, length: i32) [:0]u8 {
|
||||||
return std.mem.span(cdef.LoadUTF8(@ptrCast([*c]const c_int, codepoints), @as(c_int, length)));
|
return std.mem.span(cdef.LoadUTF8(@ptrCast([*c]const c_int, codepoints), @as(c_int, length)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn unloadUTF8(text: []u8) void {
|
pub fn unloadUTF8(text: [:0]u8) void {
|
||||||
cdef.UnloadUTF8(@ptrCast([*c]u8, text));
|
cdef.UnloadUTF8(@ptrCast([*c]u8, text));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2435,75 +2435,75 @@ pub fn unloadCodepoints(codepoints: []i32) void {
|
|||||||
cdef.UnloadCodepoints(@ptrCast([*c]c_int, codepoints));
|
cdef.UnloadCodepoints(@ptrCast([*c]c_int, codepoints));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getCodepointCount(text: []const u8) i32 {
|
pub fn getCodepointCount(text: [:0]const u8) i32 {
|
||||||
return @as(i32, cdef.GetCodepointCount(@ptrCast([*c]const u8, text)));
|
return @as(i32, cdef.GetCodepointCount(@ptrCast([*c]const u8, text)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getCodepoint(text: []const u8, codepointSize: *i32) i32 {
|
pub fn getCodepoint(text: [:0]const u8, codepointSize: *i32) i32 {
|
||||||
return @as(i32, cdef.GetCodepoint(@ptrCast([*c]const u8, text), @ptrCast([*c]c_int, codepointSize)));
|
return @as(i32, cdef.GetCodepoint(@ptrCast([*c]const u8, text), @ptrCast([*c]c_int, codepointSize)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getCodepointNext(text: []const u8, codepointSize: *i32) i32 {
|
pub fn getCodepointNext(text: [:0]const u8, codepointSize: *i32) i32 {
|
||||||
return @as(i32, cdef.GetCodepointNext(@ptrCast([*c]const u8, text), @ptrCast([*c]c_int, codepointSize)));
|
return @as(i32, cdef.GetCodepointNext(@ptrCast([*c]const u8, text), @ptrCast([*c]c_int, codepointSize)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn getCodepointPrevious(text: []const u8, codepointSize: *i32) i32 {
|
pub fn getCodepointPrevious(text: [:0]const u8, codepointSize: *i32) i32 {
|
||||||
return @as(i32, cdef.GetCodepointPrevious(@ptrCast([*c]const u8, text), @ptrCast([*c]c_int, codepointSize)));
|
return @as(i32, cdef.GetCodepointPrevious(@ptrCast([*c]const u8, text), @ptrCast([*c]c_int, codepointSize)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn codepointToUTF8(codepoint: i32, utf8Size: *i32) []const u8 {
|
pub fn codepointToUTF8(codepoint: i32, utf8Size: *i32) [:0]const u8 {
|
||||||
return std.mem.span(cdef.CodepointToUTF8(@as(c_int, codepoint), @ptrCast([*c]c_int, utf8Size)));
|
return std.mem.span(cdef.CodepointToUTF8(@as(c_int, codepoint), @ptrCast([*c]c_int, utf8Size)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textCopy(dst: *u8, src: []const u8) i32 {
|
pub fn textCopy(dst: *u8, src: [:0]const u8) i32 {
|
||||||
return @as(i32, cdef.TextCopy(@ptrCast([*c]u8, dst), @ptrCast([*c]const u8, src)));
|
return @as(i32, cdef.TextCopy(@ptrCast([*c]u8, dst), @ptrCast([*c]const u8, src)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textIsEqual(text1: []const u8, text2: []const u8) bool {
|
pub fn textIsEqual(text1: [:0]const u8, text2: [:0]const u8) bool {
|
||||||
return cdef.TextIsEqual(@ptrCast([*c]const u8, text1), @ptrCast([*c]const u8, text2));
|
return cdef.TextIsEqual(@ptrCast([*c]const u8, text1), @ptrCast([*c]const u8, text2));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textLength(text: []const u8) u32 {
|
pub fn textLength(text: [:0]const u8) u32 {
|
||||||
return @as(u32, cdef.TextLength(@ptrCast([*c]const u8, text)));
|
return @as(u32, cdef.TextLength(@ptrCast([*c]const u8, text)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textSubtext(text: []const u8, position: i32, length: i32) []const u8 {
|
pub fn textSubtext(text: [:0]const u8, position: i32, length: i32) [:0]const u8 {
|
||||||
return std.mem.span(cdef.TextSubtext(@ptrCast([*c]const u8, text), @as(c_int, position), @as(c_int, length)));
|
return std.mem.span(cdef.TextSubtext(@ptrCast([*c]const u8, text), @as(c_int, position), @as(c_int, length)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textReplace(text: []u8, replace: []const u8, by: []const u8) []u8 {
|
pub fn textReplace(text: [:0]u8, replace: [:0]const u8, by: [:0]const u8) [:0]u8 {
|
||||||
return std.mem.span(cdef.TextReplace(@ptrCast([*c]u8, text), @ptrCast([*c]const u8, replace), @ptrCast([*c]const u8, by)));
|
return std.mem.span(cdef.TextReplace(@ptrCast([*c]u8, text), @ptrCast([*c]const u8, replace), @ptrCast([*c]const u8, by)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textInsert(text: []const u8, insert: []const u8, position: i32) []u8 {
|
pub fn textInsert(text: [:0]const u8, insert: [:0]const u8, position: i32) [:0]u8 {
|
||||||
return std.mem.span(cdef.TextInsert(@ptrCast([*c]const u8, text), @ptrCast([*c]const u8, insert), @as(c_int, position)));
|
return std.mem.span(cdef.TextInsert(@ptrCast([*c]const u8, text), @ptrCast([*c]const u8, insert), @as(c_int, position)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textJoin(textList: [][]const u8, count: i32, delimiter: []const u8) []const u8 {
|
pub fn textJoin(textList: [][]const u8, count: i32, delimiter: [:0]const u8) [:0]const u8 {
|
||||||
return std.mem.span(cdef.TextJoin(@ptrCast([*c][*c]const u8, textList), @as(c_int, count), @ptrCast([*c]const u8, delimiter)));
|
return std.mem.span(cdef.TextJoin(@ptrCast([*c][*c]const u8, textList), @as(c_int, count), @ptrCast([*c]const u8, delimiter)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textAppend(text: []u8, append: []const u8, position: *i32) void {
|
pub fn textAppend(text: [:0]u8, append: [:0]const u8, position: *i32) void {
|
||||||
cdef.TextAppend(@ptrCast([*c]u8, text), @ptrCast([*c]const u8, append), @ptrCast([*c]c_int, position));
|
cdef.TextAppend(@ptrCast([*c]u8, text), @ptrCast([*c]const u8, append), @ptrCast([*c]c_int, position));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textFindIndex(text: []const u8, find: []const u8) i32 {
|
pub fn textFindIndex(text: [:0]const u8, find: [:0]const u8) i32 {
|
||||||
return @as(i32, cdef.TextFindIndex(@ptrCast([*c]const u8, text), @ptrCast([*c]const u8, find)));
|
return @as(i32, cdef.TextFindIndex(@ptrCast([*c]const u8, text), @ptrCast([*c]const u8, find)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textToUpper(text: []const u8) []const u8 {
|
pub fn textToUpper(text: [:0]const u8) [:0]const u8 {
|
||||||
return std.mem.span(cdef.TextToUpper(@ptrCast([*c]const u8, text)));
|
return std.mem.span(cdef.TextToUpper(@ptrCast([*c]const u8, text)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textToLower(text: []const u8) []const u8 {
|
pub fn textToLower(text: [:0]const u8) [:0]const u8 {
|
||||||
return std.mem.span(cdef.TextToLower(@ptrCast([*c]const u8, text)));
|
return std.mem.span(cdef.TextToLower(@ptrCast([*c]const u8, text)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textToPascal(text: []const u8) []const u8 {
|
pub fn textToPascal(text: [:0]const u8) [:0]const u8 {
|
||||||
return std.mem.span(cdef.TextToPascal(@ptrCast([*c]const u8, text)));
|
return std.mem.span(cdef.TextToPascal(@ptrCast([*c]const u8, text)));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn textToInteger(text: []const u8) i32 {
|
pub fn textToInteger(text: [:0]const u8) i32 {
|
||||||
return @as(i32, cdef.TextToInteger(@ptrCast([*c]const u8, text)));
|
return @as(i32, cdef.TextToInteger(@ptrCast([*c]const u8, text)));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2591,7 +2591,7 @@ pub fn drawGrid(slices: i32, spacing: f32) void {
|
|||||||
cdef.DrawGrid(@as(c_int, slices), spacing);
|
cdef.DrawGrid(@as(c_int, slices), spacing);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadModel(fileName: []const u8) Model {
|
pub fn loadModel(fileName: [:0]const u8) Model {
|
||||||
return cdef.LoadModel(@ptrCast([*c]const u8, fileName));
|
return cdef.LoadModel(@ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2663,7 +2663,7 @@ pub fn drawMeshInstanced(mesh: Mesh, material: Material, transforms: []const Mat
|
|||||||
cdef.DrawMeshInstanced(mesh, material, @ptrCast([*c]const Matrix, transforms), @as(c_int, instances));
|
cdef.DrawMeshInstanced(mesh, material, @ptrCast([*c]const Matrix, transforms), @as(c_int, instances));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn exportMesh(mesh: Mesh, fileName: []const u8) bool {
|
pub fn exportMesh(mesh: Mesh, fileName: [:0]const u8) bool {
|
||||||
return cdef.ExportMesh(mesh, @ptrCast([*c]const u8, fileName));
|
return cdef.ExportMesh(mesh, @ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2799,11 +2799,11 @@ pub fn setMasterVolume(volume: f32) void {
|
|||||||
cdef.SetMasterVolume(volume);
|
cdef.SetMasterVolume(volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadWave(fileName: []const u8) Wave {
|
pub fn loadWave(fileName: [:0]const u8) Wave {
|
||||||
return cdef.LoadWave(@ptrCast([*c]const u8, fileName));
|
return cdef.LoadWave(@ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadSound(fileName: []const u8) Sound {
|
pub fn loadSound(fileName: [:0]const u8) Sound {
|
||||||
return cdef.LoadSound(@ptrCast([*c]const u8, fileName));
|
return cdef.LoadSound(@ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2823,11 +2823,11 @@ pub fn unloadSound(sound: Sound) void {
|
|||||||
cdef.UnloadSound(sound);
|
cdef.UnloadSound(sound);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn exportWave(wave: Wave, fileName: []const u8) bool {
|
pub fn exportWave(wave: Wave, fileName: [:0]const u8) bool {
|
||||||
return cdef.ExportWave(wave, @ptrCast([*c]const u8, fileName));
|
return cdef.ExportWave(wave, @ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn exportWaveAsCode(wave: Wave, fileName: []const u8) bool {
|
pub fn exportWaveAsCode(wave: Wave, fileName: [:0]const u8) bool {
|
||||||
return cdef.ExportWaveAsCode(wave, @ptrCast([*c]const u8, fileName));
|
return cdef.ExportWaveAsCode(wave, @ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2891,7 +2891,7 @@ pub fn unloadWaveSamples(samples: []f32) void {
|
|||||||
cdef.UnloadWaveSamples(@ptrCast([*c]f32, samples));
|
cdef.UnloadWaveSamples(@ptrCast([*c]f32, samples));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn loadMusicStream(fileName: []const u8) Music {
|
pub fn loadMusicStream(fileName: [:0]const u8) Music {
|
||||||
return cdef.LoadMusicStream(@ptrCast([*c]const u8, fileName));
|
return cdef.LoadMusicStream(@ptrCast([*c]const u8, fileName));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user