mirror of
https://github.com/Not-Nik/raylib-zig.git
synced 2025-09-09 03:57:29 +00:00
readme: Add info on build options
This commit is contained in:
parent
1224eb2290
commit
d4541b29e0
17
README.md
17
README.md
@ -92,9 +92,23 @@ If you additionally want to support Web as a platform with emscripten, you will
|
||||
raylib-zig's build script with `const rlz = @import("raylib-zig");` and then accessing its functions with `rlz.emcc`.
|
||||
Refer to raylib-zig's project template on how to use them.
|
||||
|
||||
### Passing build options
|
||||
|
||||
raylib allows customisations of certain parts of its build process such as choosing an OpenGL version, building as a
|
||||
shared library or not including certain modules. You can optionally pass these options to raylib-zig dependency like so
|
||||
|
||||
```zig
|
||||
const raylib_dep = b.dependency("raylib-zig", .{
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
.shared = true, // Build raylib as a shared library
|
||||
.opengl_version = rlz.OpenglVersion.gl_2_1, // Use OpenGL 2.1 (requires importing raylib-zig's build script)
|
||||
});
|
||||
```
|
||||
|
||||
### Defining feature macros
|
||||
|
||||
Raylib lets the user enable and disable options for different features, loading different file formats for images,
|
||||
raylib lets the user enable and disable options for different features, loading different file formats for images,
|
||||
fonts, 3D models and audio, linkage variants. You can specify these options for your raylib-zig build by defining the
|
||||
corresponding C macro before you link with it, e.g.:
|
||||
|
||||
@ -103,6 +117,7 @@ raylib_artifact.defineCMacro("SUPPORT_FILEFORMAT_JPG", null);
|
||||
```
|
||||
|
||||
## Exporting for web
|
||||
|
||||
To export your project for the web, first install emsdk.
|
||||
Once emsdk is installed, set it up by running
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user