exclude build of raylibs vendored glfw on macosx

This commit is contained in:
Jesse Rudolph 2020-05-26 04:39:52 -05:00
parent 7fc94954b9
commit 92f9aca743

23
lib.zig
View File

@ -11,21 +11,30 @@ pub fn Pkg(pkgdir: comptime []const u8) type {
"-DPLATFORM_DESKTOP",
"-D_POSIX_C_SOURCE",
};
switch (exe.target.toTarget().os.tag) {
const target_os = exe.target.toTarget().os.tag;
switch (target_os) {
.windows => {
exe.linkSystemLibrary("winmm");
exe.linkSystemLibrary("gdi32");
exe.linkSystemLibrary("opengl32");
},
.macosx => {
var buffer: [100]u8 = undefined;
const frameworkDir = std.fmt.bufPrint(buffer[0..], "/Library/Developer/CommandLineTools/SDKs/MACOSX{}.{}.sdk/System/Library/Frameworks", .{
exe.target.toTarget().os.version_range.semver.max.major,
exe.target.toTarget().os.version_range.semver.max.minor,
}) catch unreachable;
exe.addFrameworkDir(frameworkDir);
exe.linkSystemLibrary("glfw");
exe.linkFramework("OpenGL");
exe.linkFramework("Cocoa");
exe.linkFramework("IOKit");
exe.linkFramework("CoreAudio");
exe.linkFramework("CoreVideo");
},
.freebsd, .netbsd, .dragonfly => {
.freebsd, .openbsd, .netbsd, .dragonfly => {
exe.linkSystemLibrary("GL");
exe.linkSystemLibrary("rt");
exe.linkSystemLibrary("dl");
@ -59,12 +68,14 @@ pub fn Pkg(pkgdir: comptime []const u8) type {
\\version control. If build fails, this is probably why.
, .{});
exe.addSystemIncludeDir(pkgdir ++ "/raylib/src");
exe.addSystemIncludeDir(pkgdir ++ "/raylib/src/external/glfw/include");
exe.addIncludeDir(pkgdir ++ "/raylib/src");
exe.addIncludeDir(pkgdir ++ "/raylib/src/external/glfw/include");
exe.addIncludeDir(pkgdir ++ "/raylib/src/external/glfw/deps/mingw");
exe.addCSourceFile(pkgdir ++ "/raylib/src/core.c", raylibFlags);
exe.addCSourceFile(pkgdir ++ "/raylib/src/models.c", raylibFlags);
exe.addCSourceFile(pkgdir ++ "/raylib/src/raudio.c", raylibFlags);
if (target_os != .macosx)
exe.addCSourceFile(pkgdir ++ "/raylib/src/rglfw.c", raylibFlags);
exe.addCSourceFile(pkgdir ++ "/raylib/src/raudio.c", raylibFlags);
exe.addCSourceFile(pkgdir ++ "/raylib/src/shapes.c", raylibFlags);
exe.addCSourceFile(pkgdir ++ "/raylib/src/text.c", raylibFlags);
exe.addCSourceFile(pkgdir ++ "/raylib/src/textures.c", raylibFlags);