ported example core 3d picking (#163)

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Nicholas S. Zivkovic 2024-10-18 13:21:01 +02:00 committed by GitHub
parent a6f94ce655
commit 817f91b57c
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2 changed files with 94 additions and 1 deletions

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@ -241,7 +241,11 @@ pub fn build(b: *std.Build) !void {
.path = "examples/core/2d_camera_mouse_zoom.zig",
.desc = "Shows mouse zoom demo",
},
.{
.name = "3d_picking",
.path = "examples/core/3d_picking.zig",
.desc = "Shows picking in 3d mode",
},
.{
.name = "window_flags",
.path = "examples/core/window_flags.zig",

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@ -0,0 +1,89 @@
// A raylib-zig port of https://github.com/raysan5/raylib/blob/master/examples/core/core_3d_picking.c
const rl = @import("raylib");
pub fn main() anyerror!void {
// Initialization
//--------------------------------------------------------------------------------------
const screenWidth = 800;
const screenHeight = 450;
rl.initWindow(screenWidth, screenHeight, "raylib-zig [core] example - 3d picking");
// Define the camera to look into our 3d world
var camera = rl.Camera{
.position = rl.Vector3.init(10, 10, 10),
.target = rl.Vector3.init(0, 0, 0),
.up = rl.Vector3.init(0, 1, 0),
.fovy = 45,
.projection = rl.CameraProjection.camera_perspective,
};
const cubePosition = rl.Vector3.init(0, 1, 0);
const cubeSize = rl.Vector3.init(2, 2, 2);
var ray: rl.Ray = undefined; // Picking line ray
var collision: rl.RayCollision = undefined; // Ray collision hit info
rl.setTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
while (!rl.windowShouldClose()) { // Detect window close button or ESC key
// Update
//----------------------------------------------------------------------------------
if (rl.isCursorHidden()) rl.updateCamera(&camera, rl.CameraMode.camera_first_person);
// Toggle camera controls
if (rl.isMouseButtonPressed(rl.MouseButton.mouse_button_right)) {
if (rl.isCursorHidden()) rl.enableCursor() else rl.disableCursor();
}
if (rl.isMouseButtonPressed(rl.MouseButton.mouse_button_left)) {
if (!collision.hit) {
ray = rl.getScreenToWorldRay(rl.getMousePosition(), camera);
// Check collision between ray and box
collision = rl.getRayCollisionBox(ray, rl.BoundingBox{
.max = rl.Vector3.init(cubePosition.x - cubeSize.x / 2, cubePosition.y - cubeSize.y / 2, cubePosition.z - cubeSize.z / 2),
.min = rl.Vector3.init(cubePosition.x + cubeSize.x / 2, cubePosition.y + cubeSize.y / 2, cubePosition.z + cubeSize.z / 2),
});
} else collision.hit = false;
}
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
rl.beginDrawing();
defer rl.endDrawing();
rl.clearBackground(rl.Color.ray_white);
{
camera.begin();
defer camera.end();
if (collision.hit) {
rl.drawCube(cubePosition, cubeSize.x, cubeSize.y, cubeSize.z, rl.Color.red);
rl.drawCubeWires(cubePosition, cubeSize.x, cubeSize.y, cubeSize.z, rl.Color.maroon);
rl.drawCubeWires(cubePosition, cubeSize.x + 0.2, cubeSize.y + 0.2, cubeSize.z + 0.2, rl.Color.green);
} else {
rl.drawCube(cubePosition, cubeSize.x, cubeSize.y, cubeSize.z, rl.Color.gray);
rl.drawCubeWires(cubePosition, cubeSize.x, cubeSize.y, cubeSize.z, rl.Color.dark_gray);
}
rl.drawRay(ray, rl.Color.maroon);
rl.drawGrid(10, 1);
}
rl.drawText("Try clicking on the box with your mouse!", 240, 10, 20, rl.Color.dark_gray);
if (collision.hit) {
rl.drawText("BOX SELECTED", @divTrunc((screenWidth - rl.measureText("BOX SELECTED", 30)), 2), screenHeight * 0.1, 30, rl.Color.green);
}
rl.drawText("Right click mouse to toggle camera controls", 10, 430, 10, rl.Color.gray);
rl.drawFPS(10, 10);
}
}