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Rename RayHitInfo to RayCollision
This struct was renamed by upstream a while ago:
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@ -323,10 +323,10 @@ pub const Ray = extern struct {
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direction: Vector3,
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};
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pub const RayHitInfo = extern struct {
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pub const RayCollision = extern struct {
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hit: bool,
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distance: f32,
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position: Vector3,
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point: Vector3,
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normal: Vector3,
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};
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