diff --git a/build.zig b/build.zig index 6c44df1..440ae5d 100644 --- a/build.zig +++ b/build.zig @@ -258,6 +258,61 @@ pub fn build(b: *std.Build) !void { .path = "examples/shapes/logo_raylib.zig", .desc = "Renders the raylib-zig logo", }, + .{ + .name = "logo_raylib_anim", + .path = "examples/shapes/logo_raylib_anim.zig", + .desc = "Animates the raylib logo", + }, + .{ + .name = "basic_shapes", + .path = "examples/shapes/basic_shapes.zig", + .desc = "Renders various shapes", + }, + .{ + .name = "bouncing_ball", + .path = "examples/shapes/bouncing_ball.zig", + .desc = "Bouncing ball animation with collision detection", + }, + .{ + .name = "collision_area", + .path = "examples/shapes/collision_area.zig", + .desc = "Demonstrates collision detection", + }, + .{ + .name = "colors_palette", + .path = "examples/shapes/colors_palette.zig", + .desc = "Renders an interactive color palette", + }, + .{ + .name = "draw_circle_sector", + .path = "examples/shapes/draw_circle_sector.zig", + .desc = "Dynamically renders a circle sector using raygui", + }, + .{ + .name = "draw_rectangle_rounded", + .path = "examples/shapes/draw_rectangle_rounded.zig", + .desc = "Dynamically renders a rounded rectangle using raygui", + }, + .{ + .name = "draw_ring", + .path = "examples/shapes/draw_ring.zig", + .desc = "Dynaically renders a ring using raygui", + }, + .{ + .name = "following_eyes", + .path = "examples/shapes/following_eyes.zig", + .desc = "Renders eyes that follow mouse movement", + }, + .{ + .name = "lines_bezier", + .path = "examples/shapes/lines_bezier.zig", + .desc = "Renders an interactive line bezier", + }, + .{ + .name = "rectangle_scaling", + .path = "examples/shapes/rectangle_scaling.zig", + .desc = "Renders a resizable rectangle", + }, .{ .name = "sprite_anim", .path = "examples/textures/sprite_anim.zig",