diff --git a/examples/core/3d_camera_first_person.zig b/examples/core/3d_camera_first_person.zig index c049412..429400d 100644 --- a/examples/core/3d_camera_first_person.zig +++ b/examples/core/3d_camera_first_person.zig @@ -41,6 +41,7 @@ pub fn main() anyerror!void { } rl.setTargetFPS(60); // Set our game to run at 60 frames-per-second + rl.disableCursor(); // Lock the cursor to the window //-------------------------------------------------------------------------------------- // Main game loop