mirror of
https://github.com/Not-Nik/raylib-zig.git
synced 2025-09-08 19:47:28 +00:00
Make codepoints in loadFontData optional (#263)
This commit is contained in:
parent
22bb251252
commit
3eee232f10
@ -2192,14 +2192,23 @@ pub fn loadFontFromImage(image: Image, key: Color, firstChar: i32) RaylibError!F
|
||||
}
|
||||
|
||||
/// Load font data for further use
|
||||
pub fn loadFontData(fileData: []const u8, fontSize: i32, fontChars: []i32, ty: FontType) RaylibError![]GlyphInfo {
|
||||
pub fn loadFontData(fileData: []const u8, fontSize: i32, codePoints: ?[]i32, ty: FontType) RaylibError![]GlyphInfo {
|
||||
var res: []GlyphInfo = undefined;
|
||||
|
||||
const ptr = cdef.LoadFontData(@as([*c]const u8, @ptrCast(fileData)), @as(c_int, @intCast(fileData.len)), @as(c_int, fontSize), @as([*c]c_int, @ptrCast(fontChars)), @as(c_int, @intCast(fontChars.len)), ty);
|
||||
var codePointsFinal = @as([*c]i32, 0);
|
||||
var codePointsLen: i32 = 0;
|
||||
if (codePoints) |codePointsSure| {
|
||||
codePointsFinal = @as([*c]i32, @ptrCast(codePointsSure));
|
||||
codePointsLen = @as(i32, @intCast(codePointsSure.len));
|
||||
} else {
|
||||
codePointsLen = 95;
|
||||
}
|
||||
|
||||
const ptr = cdef.LoadFontData(@as([*c]const u8, @ptrCast(fileData)), @as(c_int, @intCast(fileData.len)), @as(c_int, fontSize), codePointsFinal, @as(c_int, @intCast(codePointsLen)), ty);
|
||||
if (ptr == 0) return RaylibError.LoadFontData;
|
||||
|
||||
res.ptr = @as([*]GlyphInfo, @ptrCast(ptr));
|
||||
res.len = @as(usize, @intCast(fontChars.len));
|
||||
res.len = @as(usize, @intCast(codePointsLen));
|
||||
return res;
|
||||
}
|
||||
|
||||
|
@ -2192,14 +2192,23 @@ pub fn loadFontFromImage(image: Image, key: Color, firstChar: i32) RaylibError!F
|
||||
}
|
||||
|
||||
/// Load font data for further use
|
||||
pub fn loadFontData(fileData: []const u8, fontSize: i32, fontChars: []i32, ty: FontType) RaylibError![]GlyphInfo {
|
||||
pub fn loadFontData(fileData: []const u8, fontSize: i32, codePoints: ?[]i32, ty: FontType) RaylibError![]GlyphInfo {
|
||||
var res: []GlyphInfo = undefined;
|
||||
|
||||
const ptr = cdef.LoadFontData(@as([*c]const u8, @ptrCast(fileData)), @as(c_int, @intCast(fileData.len)), @as(c_int, fontSize), @as([*c]c_int, @ptrCast(fontChars)), @as(c_int, @intCast(fontChars.len)), ty);
|
||||
var codePointsFinal = @as([*c]i32, 0);
|
||||
var codePointsLen: i32 = 0;
|
||||
if (codePoints) |codePointsSure| {
|
||||
codePointsFinal = @as([*c]i32, @ptrCast(codePointsSure));
|
||||
codePointsLen = @as(i32, @intCast(codePointsSure.len));
|
||||
} else {
|
||||
codePointsLen = 95;
|
||||
}
|
||||
|
||||
const ptr = cdef.LoadFontData(@as([*c]const u8, @ptrCast(fileData)), @as(c_int, @intCast(fileData.len)), @as(c_int, fontSize), codePointsFinal, @as(c_int, @intCast(codePointsLen)), ty);
|
||||
if (ptr == 0) return RaylibError.LoadFontData;
|
||||
|
||||
res.ptr = @as([*]GlyphInfo, @ptrCast(ptr));
|
||||
res.len = @as(usize, @intCast(fontChars.len));
|
||||
res.len = @as(usize, @intCast(codePointsLen));
|
||||
return res;
|
||||
}
|
||||
|
||||
|
@ -192,8 +192,8 @@ pub const rl_default_batch_drawcalls = @as(i32, 256);
|
||||
pub const rl_default_batch_max_texture_units = @as(i32, 4);
|
||||
pub const rl_max_matrix_stack_size = @as(i32, 32);
|
||||
pub const rl_max_shader_locations = @as(i32, 32);
|
||||
pub const rl_cull_distance_near = @as(f64, 0.01);
|
||||
pub const rl_cull_distance_far = @as(f64, 1000.0);
|
||||
pub const rl_cull_distance_near = @as(f64, 0.05);
|
||||
pub const rl_cull_distance_far = @as(f64, 4000.0);
|
||||
pub const rl_texture_wrap_s = @as(i32, 0x2802);
|
||||
pub const rl_texture_wrap_t = @as(i32, 0x2803);
|
||||
pub const rl_texture_mag_filter = @as(i32, 0x2800);
|
||||
|
Loading…
x
Reference in New Issue
Block a user