Compilable array manipulation, still some errors
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@@ -2,7 +2,6 @@ const std = @import("std");
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const UUID = @import("dtype").UUID;
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const ArenaAllocator = std.heap.ArenaAllocator;
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// TODO:
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// 1. Basic RadixTrie and Node - OK
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// 2. Add one UUID
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// 3. Get one file index using one UUID
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@@ -245,7 +245,6 @@ pub const Filter = struct {
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}
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}
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// TODO: Use []Data and make it work
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pub fn evaluate(self: Filter, row: []Data) bool {
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return self.evaluateNode(self.root, row);
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}
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