Write every 1000 map
Now if I run a big ADD query, write every 1000 entities to prevent a maps array too big and go OOM
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@ -352,6 +352,12 @@ pub const Parser = struct {
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maps.append(data_map.clone() catch return ZipponError.MemoryError) catch return ZipponError.MemoryError;
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if (maps.items.len >= 1_000) {
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self.file_engine.addEntity(struct_name, maps.items, &buff.writer()) catch return ZipponError.CantWriteEntity;
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for (maps.items) |*map| map.deinit();
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maps.clearRetainingCapacity();
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}
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token = self.toker.last_token;
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if (token.tag == .l_paren) continue;
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break;
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